Number of segments increased from 50 to 61 before splitting, and from 26 to 31 after splitting.One of the worms has a slightly shorter delay between its laser barrages.The staggered fire rate of the lasers and mines for each worm is reset.Worms that are currently flying will only leave behind astral mines instead of firing lasers.The one that is currently flying will be blue, and the one that is currently burrowing will be orange. They both alternate between the two behaviors every 10 seconds. One worm starts off flying, while the other starts off burrowing.When Astrum Deus reaches 50% life, it will split into two smaller worms, which act the same as the original, with some differences:.The chance of mines exploding increases as the worm loses HP. Below 70% HP, mines have a chance to turn red and explode into an X of lasers.The lower Astrum Deus' life is, the more segments will leave mines. While Astrum Deus is flying, segments close to its tail will leave behind astral mines instead of firing lasers, which lingers in place for 15 seconds before exploding.When Astrum Deus reaches 80% life, every 15 seconds, it will alternate between burrowing like a worm and flying like a Wyvern.Given enough time, Astrum Deus will constantly fire lasers at the player. The rate at which these lasers are fired staggers as the fight progresses, causing the attack to last longer the longer the fight progresses.Every 10 seconds, Astrum Deus fires lasers from its body in a stream starting from its head and ending at its tail.Astrum Deus' speed increases as its life decreases.If Astrum Deus is far away from the player, it will gain a massive speed boost until it is close to them.If the player is far enough from the ground, Astrum Deus will swim through the air to reach them.
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